The art of building worlds…

From single assets to fully realized environments, every project is a story in three dimensions. We combine cutting-edge tools like geometry nodes, PBR texturing, and mechanical rigging with an eye for design and realism. Every detail—down to the smallest bolt or texture seam—helps bring immersive worlds to life.

I’m a 3D artist and worldbuilder. I play with form and light.

From sleek polygonal models to intricate mechanical rigs, I bring ideas into tangible, visually striking worlds. My work blends technical precision with creative freedom, ensuring every asset, animation, or environment feels alive and purposeful. Whether it’s hard-surface modeling, procedural setups, or precision rigging, I craft each project with intent and artistry.

What Can I Do For You

3D MODELING

Specializing in: Polygonal, NURBS/curve, Procedural, Box, Retopology, and Boolean modeling techniques.

TEXTURING

Specializing in PBR workflows, Procedural UV mapping, and Advanced texture baking processes.

GEOMETRIC NODES & SIMULATIONS

Specializing in: Geometry node–based generation, Simulation, and Procedural scene creation.

MECHANICAL RENDERING

Specializing in: Precision mechanical rigging for landing gears, robotic limbs, and automated gates.

MY RENDERS

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